![]() ![]() To summarize, I beated the game with the basic minions, I now understand the game and I want to try the harder settings without putting 20 hours to unlock stuff. ![]() While doing so, I can't just use the minions or talents I want, I can't optimize my team and try to actually beat the game. What my point is it might not be fun for a lot of player to do ''challenge'' that involve a lot of time like taking x damage from ability or taking x talent, waiting to see x monster, using x skills to unlock x minion. I won't be mad if they don't put the option to unlock the content, but I'll play 10 hours instead of 25-30 hours maybe?Īnd finally.IF I'm right, there is many MikeTastiK out there, with a life, wife and kids that would like a lot to enjoy everything the developper put in this game before going to another game and probably not coming back after that. That being said, beating the game on easy to unlock stuff, then beating on medium to unlock stuff, then beating on hard to unlock stuff CAN be fun, doing stupid chores or very specific challenge that you do just to unlock a minion ( and you don't have fun while doing it) is kinda stupid in my opinion. It's not something fun for me to take 1 bazillion damage to play with another minion. I'll play again for sure because I enjoyed my first run and I want to see the progress the game made during early access, I just don't want to grind many hours ( like taking X damage from Iratus power) just to play with another minion. I just don't want to spend 20 hours to unlock stuff I could try right off the bat. ![]() ![]() For me it didn't drain the fun, I just didn't make another run just to try features of the game. ![]()
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